Choice & Interfaces
How interfaces make starting, staying or stopping easier.
Connected topics
Sources & further reading
- Einav, Klopack & Mahoney — Selling Subscriptions, American Economic Review (2025)
Published AER version, 115(5), 1650–1671; introduction, sample selection and conclusions checked October 27, 2026. Ten selected large US services; inattention and switching costs are not separately identified. Card replacement is not cancellation advice.
- Apple Support — Cancel a subscription from Apple
Official guidance for identifying the account and billing provider, checked October 18, 2026.
- Google Play Help — Cancel, pause, or change a subscription
Official billing, uninstalling, account and access guidance, checked October 18, 2026.
- Apple Developer — Offering account deletion in your app
Explains the distinction between deleting a service account and canceling an Apple-billed subscription.
- Oulasvirta et al. (2012) — Habits Make Smartphone Use More Pervasive
University bibliographic record and abstract for research on brief repetitive checking. Older devices and services limit direct extrapolation to current feeds.
- Baughan et al. (2022) — How Design Influences Dissociation on Social Media
Author-hosted CHI paper. Small Twitter-based field study and interviews; self-reported inattention is not a clinical diagnosis.
- Tam & Inzlicht (2024) — Fast-Forward to Boredom
Experimental video and reading tasks; results varied across samples and conditions. Not a test of permanent attention damage.
- Grüning, Riedel & Lorenz-Spreen (2023) — Directing Smartphone Use Through One Sec
Publisher full text checked October 27, 2026. Distinguishes a six-week app-use field study from a controlled online video experiment. One coauthor created one sec; starting an activity is different from stopping an ongoing scroll.
- Ruiz, Molina León & Heuer (2024) — Design Frictions on Social Media
Author-posted conference paper. Required reactions, recognition, frustration and task interaction time must be distinguished; this is not a measurement of long-term everyday browsing time.

